Students interact and synthesize the concepts, making learning more effective than in a typical classroom environment. Higher-order thinking skills are involved. Students are encouraged to move around without having to sit in one place for a long time, removing boredom which otherwise makes learning uninteresting.
A gallery walk engages all students in the feedback and reflection process. Learners and teachers collaborate to develop success criteria for a piece of work, then co-develop strategies for offering constructive peer feedback. Learners produce a piece of work and then display their work for their peers to view.